PEMANFAATAN GAMBAR SEQUENCE SEBAGAI REFERENSI DALAM PEMBUATAN ANIMASI KARAKTER KARTUN 2D GUNA MEMENUHI STANDAR 12 PRINSIP ANIMASI

Hanif Al Fatta, Agus Purwanto

Intisari / Abstract


12 principles of animation is the rule in making an animated character to make it look alive. To fulfill the required reference in the manufacturing process. This study will explore the use of video as a medium of reference in the process of making animation. The video will be used as the image sequence and the image will later be used as a reference in drawing animation. This technique is expected to help an animator to create animations with a standard 12 principles of animation with sufficient time.


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Referensi


Song-Hai Zhang, Tao Chen, Yi-Fei Zhang, Shi-Min Hu, Ralph R. Martin Vectorizing Cartoon Animations, 2009

Ongbin Wang, Hua Li, “Cartoon Motion Capture by Shape Matching” 2002

Mohammad Rastegari, Niloofar Gheissari “Multi-scale Cartoon Motion Capture and Retargeting without Shape Matching”, 2008

Antonio Rama, Francesc Tarres, Laura Sanchez “Cartoon Detection Using Integral”, 2007

Takeo Iviiura, Junzo Iwata, Junji Itsuda “An application of hybrid curve generation cartoon” 2009

M Suyanto, M & Yuniawan Aryanto, Merancang Film Kartun Kelas Dunia, Yogyakarta: Andi Offset 2006


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